Skip to content
SCRAPMECHWIKI · 1.0 Database

CURRENT GAME DATABASE

Scrap Mechanic Database

Search the Scrap Mechanic database for blocks, parts, tools and resources. Compare properties, recipes, ingredients, game modes, variants and crafting uses.

992items736Recipes11languages

Tools

16 results

How to use the Scrap Mechanic 1.0 item database

A useful item page should answer more than “what is this called?” Use the database to separate an item’s identity, availability, properties, production routes, and downstream uses before you commit resources to a build.

Search for the decision you need to make

Search by an official item name when you already know the target. Use category filters when the decision is broader—for example, comparing interactive parts rather than looking for one specific controller. Each result opens a stable detail page, so a filtered list is the starting point and not the final evidence.

On a detail page, read game modes and category before recipes. A similarly named object may be a Creative-only building part, a Survival resource, a tool, or a quest reward. That availability changes whether a crafting route is relevant to your current world.

Read “made from” and “used in” as different questions

A production recipe explains how an output is obtained. A reverse-use relationship explains which other recipes consume the item. Keeping those directions separate prevents a common planning error: treating an ingredient use as if it were an alternative way to create the ingredient.

When several methods produce the same output, compare the station, output quantity, ingredient quantities, craft time, trade route, and schematic flag. They are separate current methods, not ingredients that should be merged into one imaginary recipe.

What the current database covers—and what absence means

The accepted 1.0.0.867 snapshot exposes 992 public entities and 736 validated production or trade records for 666 outputs. Properties are shown only when the released object definition publishes them; an omitted value means the site has no supported public value, not that the property is zero.

Names, descriptions, modes, explicit variants, icons, and recipe relationships come from the same normalized identity graph. This is important after a major release because an old name or screenshot can look correct while its recipe, station, or progression requirement has changed.

  • Use the recipe browser to compare every current method in one list.
  • Use the planner when your question involves quantities or several goals.
  • Use a guide when the blocker is progression, saves, or schematics rather than an item stat.

A practical database-to-build workflow

First identify the exact item and verify that it exists in your game mode. Next inspect every acquisition method and choose the route available at your current progression. Then follow reverse uses to discover shared intermediate materials. Finally send craftable goals to the planner instead of multiplying a long dependency chain by hand.

This order keeps reference facts and planning assumptions visible. It also makes corrections easier: if a route changes in a later game build, you can replace that one method without rewriting the identity or every downstream use.

Continue from an item lookup

Coverage figures are generated from the accepted 1.0.0.867 data snapshot; the editorial evidence policy is documented on the About page.