Recursos
Brasa em Scrap Mechanic: queimar árvores e multiplicar
A brasa vem de árvores queimadas e uma receita transforma uma em cinco. É dela que dependem os blocos de metal nível 2 e 3.
Burn a tree, then multiply what you get
Ember is what a tree leaves behind when fire finishes with it. The item’s own description in game says so plainly: made from burned trees. Chop a tree normally and you get wood. Let fire kill the log instead and you get Ember out of the same tree. Burnt trees already standing in the world drop Ember when you break them apart, and a felled log that burns away leaves Ember where it was lying.
That covers your first few. After that you stop burning things one at a time, because the Craftbot has a recipe that does the work for you:
- 50 Scrap Wood Blocks and 1 Ember produce 5 Ember, in 10 seconds.
The recipe consumes an Ember and returns five, so each pass is a net gain of four. It is unlocked from the start, and it is the only recipe in the game that produces Ember at all. No container drops it, no bot carries it, and no trader sells it, so this loop is the whole supply chain once you own a single one.
Why one Ember is worth protecting
Everything above scales, which means the awkward moment is when you have zero. There is no crafted route back from nothing, so the one rule worth following is simple: never spend your last Ember on anything except more Ember.
Run the recipe once, bank the five, and only then spend. If you do run dry, go back to the world and break a burnt tree or set a log alight again. It works, it is just slower than the recipe.
Scrap Wood is the real bottleneck
Fifty Scrap Wood Blocks per pass sounds like a lot until you look at where they come from. Trees are everywhere and a Refinebot turns felled logs into Scrap Wood Blocks in bulk. A tree farm and a refining setup near your base will out-produce anything you can carry back from a crate run.
Plan the wood side with the crafting calculator rather than by eye. Ember multiplies cleanly, so once you decide how much Metal Block Level 3 you want, the wood number falls straight out of it.
Ember is the gate on Metal 2 and Metal 3
The reason Ember matters at all is the metal ladder. Both upgrade steps run through it:
- Metal Block Level 2: 20 Metal Block Level 1, 4 Ember, 1 Water, for 10 blocks, in 10 seconds.
- Metal Block Level 3: 20 Metal Block Level 2, 10 Ember, 10 Water, for 10 blocks, in 15 seconds.
Read those two together and the cost of the top tier gets clear. Ten Metal Block Level 3 needs 20 Metal Block Level 2, which needs 40 Metal Block Level 1 and 8 Ember, on top of the 10 Ember the last step wants. That is 18 Ember for ten blocks of the good stuff, before you have built anything with them.
Water is the quiet second ingredient. Both recipes need it and the second one needs ten, so a water source next to the Craftbot saves more walking than it looks like it will.
The other things Ember buys
Metal is the big one, but the same resource shows up in a few recipes that are easy to forget:
- Glass Block: 10 Sand Blocks and 1 Ember make 10 blocks.
- Glass Tile Block: 10 Sand Blocks and 1 Ember make 10 blocks.
- Armored Glass Block: 10 Glass Blocks, 2 Net Blocks and 1 Ember make 10 blocks.
- Fireworks: 20 Metal Block Level 2, 20 Chemicals, 50 Paint Ammo and 1 Ember.
- Gas Stove: 25 Metal Block Level 1, 1 Gasoline, 1 Ember and 1 Baby Duck Statuette.
Glass at one Ember per ten blocks is cheap, so windows and lights are rarely what drains your stock. The metal ladder is.
A stock target that works
Twenty Ember in a chest is enough to stop the metal ladder ever blocking you. Each pass of the multiplier recipe nets four, so five passes starting from a single Ember leave you holding 21. Set the Craftbot going while you do something else, and treat Ember as a background process rather than an errand. Every recipe quoted here is on the recipe pages if you want to check a number before you commit the materials.