BOT PROFILE
Totebot - Green
Opens every raid. 40 health and the shortest reach in the game.
| Attack | Damage to you | Reach | Repeat |
|---|---|---|---|
| StrikeAlso breaks builds0.25 s wind-up | 15Easy 7.5 | 1.15 m | 1 s |
7 hits of 15 empty a full health bar on Normal.
Counted against the 100 health a player starts with, using only the hardest attack. With the extra health perk earned it takes 9.
Repeat is the longest of the released cooldown gates that apply to the attack, not the sum of them.
- Its strike reaches 1.15 m. Backing off one step during the 0.25-second wind-up puts you outside that completely, and it has no second attack to fall back on.
- The same strike is what it uses on walls. A group left alone works through a base at 15 damage a swing, so ignoring them costs building material rather than health.
- It shares the Haybot's short-sighted cone at 3 m to the side, and at 4 m/s it is the slowest thing on this site that will chase you. Walking away from one genuinely works.
Every number quoted here is the current version's own figure. Where a line reads as advice rather than a fact, it is a conclusion drawn from those figures, not a claim about what the game guarantees.
| Off centre | Range |
|---|---|
| up to 20° | 40 m |
| up to 40° | 20 m |
| up to 80° | 3 m |
- Running machinery within
- 40 m
- Alerts others within
- 20 m
Each band is the distance the bot sees at that angle from straight ahead. The widest band is the one that decides whether you can walk around it.
This range is measured against blocks that are running, never against you. Walking up to this one on foot sets nothing off.
| Item | Chance | Amount |
|---|---|---|
| Circuit Board | 75% | 1 |
| Circuit BoardOnly in Farm raids, Grow labs | 16.7% | 1 |
| Circuit BoardOnly in Underground | 37.5% | 1 |
| Crude Oil | 25% | 1–3 |
| Crude OilOnly in Underground | 12.5% | 1–3 |
Each figure is the chance of one roll, not the chance per run. A source rolls several times and some rolls can come up empty.
Chances assume every seed tier and quest unlock is already earned and nothing has been drawn yet. An unmet condition removes entries and raises the chance of what is left.
Raid level is set by what you have planted. These are the levels whose drop groups include this bot, and the crop value each level starts at.
| Raid level | From crop value | How it arrives |
|---|---|---|
| 1 | 1 | In the opening waveup to 2 at once |
| 2 | 50 | In the opening waveup to 2 at once |
| 3 | 100 | In the opening waveup to 3 at once |
| 4 | 550 | In later drop groupsup to 3 at once |
| 5 | 1,000 | In later drop groupsup to 3 at once |
| 6 | 5,500 | In later drop groupsup to 3 at once |
| 7 | 10,001 | In later drop groupsup to 3 at once |
Later groups are bought out of the raid's budget, so the number that turns up depends on crop value and player count. The raid calculator works out the full forecast.
