All bots and creatures

ROAMING HUNTER

Seekerbot

It cannot be destroyed, it patrols the roads, and it fires a homing missile. Every figure below is read from the current game version.

Cannot be damaged

You cannot kill it

Nothing you do damages it. The released handlers for bullets and for melee hits play the same sparks a hammer makes against something it cannot break, and then stop. The explosion handler does nothing at all. There is no health figure on this page because the game gives it none. This is a machine you get away from, not one you beat.

What the missile does

Its missile takes 50 health on Normal and 25 on Easy, detonates with a 2 m blast, and travels at 40 m/s.

How to survive it

  • The missile stops steering. It only tracks for its first 6 seconds, and it gives up tracking as soon as it is within 20 m of you whatever the clock says. From that moment it flies straight, so a late sidestep is what makes it miss. Moving early only tells it where to turn.
  • It detonates on the first thing it touches, inside a 2 m blast. Anything solid you put between yourself and it takes the hit instead of you. A missile that finds nothing removes itself after 12 seconds.
  • Breaking line of sight is the whole escape. It drops a target 12 seconds after the last time it saw them, so staying out of sight for that long ends the hunt rather than merely delaying it. Suggestion: since it never leaves the road network, putting terrain and distance between you and the nearest road is the direction that helps.

The figures here are the current version's own. Where a line is marked as a suggestion, it is a conclusion drawn from those figures rather than something the game guarantees.

Where it goes

It patrols the road network and nothing else, and the roads it uses leave out those next to a warehouse. Away from roads it has nowhere to be. It gives up on a target 12 seconds after last seeing them.