BOT PROFILE
Farmbot
Raid boss. 1,500 health, and a swipe that takes 35 off yours.
| Attack | Damage to you | Reach | Repeat |
|---|---|---|---|
| Kick0.38 s wind-up | 10Easy 5 | 2.7 m | 6 s |
| Swipe while walking0.75 s wind-up | 35Easy 17.5 | 3.75 m | 3 s |
| Swipe while standing0.75 s wind-up | 35Easy 17.5 | 3.75 m | 1.86 s |
| Swipe while running0.75 s wind-up | 35Easy 17.5 | 3.75 m | 8 s |
| SlamStructures only1.55 s wind-up | Structures only | 3.75 m | 5 s |
| Pesticide spray0.3 s wind-up · 16 m/s, 5° spread · bursts of 3, 2 s between bursts | 4Easy 2 | 16 m | 1 s |
3 hits of 35 empty a full health bar on Normal.
Counted against the 100 health a player starts with, using only the hardest attack. With the extra health perk earned it takes 4.
Repeat is the longest of the released cooldown gates that apply to the attack, not the sum of them.
The release only registers this attack against structures, so it carries no player damage figure. It threatens your farm and your vehicle, not your health bar.
- Its swipe lands 35 on Normal, so 3 of them empty a full bar. You get 0.75 seconds of wind-up and it reaches 3.75 m, which is enough to back out of if you were already expecting it.
- Its heaviest attack, the slam, is not aimed at you. The release only scores it against structures, so what is at risk is your farm and your vehicle rather than your health.
- Its widest band reaches 16 m, but that band only covers 80 degrees either side of straight ahead, which leaves the rear outside every band. Coming in quietly from behind does work. What gives you away is machinery: a running engine or thruster pulls it in from 20 m and a horn or music head from 40 m, so the rule is not to drive up to one.
Every number quoted here is the current version's own figure. Where a line reads as advice rather than a fact, it is a conclusion drawn from those figures, not a claim about what the game guarantees.
| Off centre | Range |
|---|---|
| up to 20° | 40 m |
| up to 40° | 26 m |
| up to 80° | 16 m |
- Running machinery within
- 40 m
- Alerts others within
- 20 m
Each band is the distance the bot sees at that angle from straight ahead. The widest band is the one that decides whether you can walk around it.
This range is measured against blocks that are running, never against you. Walking up to this one on foot sets nothing off.
| Item | Chance | Amount |
|---|---|---|
| Component KitAlso drops in Grow labs, Underground, Warehouses | 3 guaranteed2 more at 50% | 1 |
| Component KitOnly in Farm raids | 1 guaranteed1 more at 50% | 1 |
| Circuit BoardAlso drops in Grow labs, Underground, Warehouses | 3 guaranteed2 more at 50% | 1 |
| Circuit BoardOnly in Farm raids | 1 guaranteed1 more at 50% | 1 |
Each figure is the chance of one roll, not the chance per run. A source rolls several times and some rolls can come up empty.
Chances assume every seed tier and quest unlock is already earned and nothing has been drawn yet. An unmet condition removes entries and raises the chance of what is left.
Raid level is set by what you have planted. These are the levels whose drop groups include this bot, and the crop value each level starts at.
| Raid level | From crop value | How it arrives |
|---|---|---|
| 5 | 1,000 | In the opening waveup to 1 at once |
| 6 | 5,500 | In the opening waveup to 1 at once |
| 7 | 10,001 | In the opening waveup to 3 at once |
Later groups are bought out of the raid's budget, so the number that turns up depends on crop value and player count. The raid calculator works out the full forecast.
